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Big Overhaul Hit Dune Awakening — Update 11017 Revamp Deep Deert for a Smoother Endgame

来源:狗頭發卡網   作者:內部   时间:2026-09-03 12:43:38
Deep Desert Goes PvE in Major Expansion
Funcom is moving fast—really fast. Just weeks after rolling out the Public Test Client for Dune: Awakening, the studio has already pushed a hefty new patch live. As of June 26, the much-anticipated expansion of the PvE zone in the Deep Desert is no longer a test—it’s officially in the game.

深沙區 PvE 擴展正式上線

Funcom 的動作非常快速。就在推出《Dune: Awakening》公共測試客戶端幾周後 ,這家籌備室就已發布了重量級更新補丁。從 6 月 26 日起 ,備受期待的“深沙區”PvE 地方擴展不再是測試內容 ,而是逆水寒辅助叫什么正式實裝進遊戲。

Strategic PvP Zones Remain for High-Stakes Play

The latest update reconfigures the southern half of the Deep Desert into a PvE-only region. Players who’d rather avoid PvP entirely can now explore, loot, and progress without having to dodge enemy fire. Caves, Imperial Testing Stations, and other key spots in this area are now PvE-exclusive.

That said, not everything has gone pacifist. Control Points and Shipwrecks remain PvP across the map, including the newly converted PvE areas—creating risk pockets for those chasing bigger rewards. This approach mirrors whats already in place in Hagga Basin, keeping some friction alive for those who thrive on tension.

高風險地方仍保留 PvP 模式

此次更新將“深沙區”的南部地方重新調整為純 PvE 地方 。那些希校驗遠離 PvP 的玩家 ,現在可以在這裏安心碰見 、收集戰利品、推進進度 ,無需擔心被敵方偷襲。洞穴 、帝國測試站等關鍵地點現在也都屬於 PvE 專屬  。

不過,並非所有內容都轉向了“和平主義” 。控製點船骸事件依舊保持 PvP 模式——哪怕它們裸露在 PvE 地方內 ,oppo逆水寒渠道服安装包也依舊是高風險玩法 。這種設計和哈迦盆地(Hagga Basin)的機製類似  ,為那些熱衷對抗的玩家保留了戰鬥空間。

Devs Clarify Vision: More Choice, Less Pressure

Creative Director Joel Bylos acknowledged the pushback from PvE players during a recent AMA. “We’re not trying to shove PvP down anyone’s throat,” he said. “The idea is to open up endgame content to everyone, no matter their preferred playstyle.”

開發者釋疑 :更多選擇,更少強迫

創意總監 Joel Bylos 在最近的 AMA 中感謝了 PvE 玩家們的感謝 :“我們並不想強迫所有人收受 PvP。”他會談道,“我們的目標是讓終局內容對所有玩家開放 ,無論你喜歡哪種玩法 。逆水寒亲吻戏合集

Resource Balance Shifted to Favor Riskier Terrain
To maintain that signature “risk-versus-reward” loop, Funcom has rebalanced resources. The deeper north you venture, the better the loot—but also the higher the danger. The PvP zones now house dense spice fields and richer veins of rare resources like Titanium and Stravidium. In contrast, PvE zones see slower respawn timers and thinner resource nodes. Translation: the north is still very much shark-infested waters.

資源分布調整 ,風險越高收益越大

為了保持一貫的“風險與感謝”循環機製,Funcom 對資源分布做出了調整 。**越往北行,戰利品越豐厚 ,敵意也越強烈  。**PvP 地方現在包含高密度香料田、以及豐碩的逆水寒掌上app稀有資源礦脈,比如鈦礦和斯特拉維迪礦  。相對地 ,PvE 地方的資源刷新變慢,節點更稀疏 。換句話會談 :北方依然是“鯊魚出沒”的危險地帶 。

Ornithopter Mechanics Overhauled for Balance
The patch also begins a long-promised shake-up of vehicle mechanics. Players kitting out their Scout or Assault Ornithopters with rocket launchers will now take a hit to top speed—20% and 10% reductions, respectively. And if you jump out of your Orni mid-air? Expect it to plummet straight down instead of ghost-gliding across the map. This tweak is meant to help prevent accidental losses, especially for players who disconnect or misclick.

輕型飛行器係統起始重做

這次補丁也打開了載具係統的全麵改版。玩家若為偵察或突擊型輕型飛行器(Ornithopter)安裝火箭發射器,現在會受到速度懲罰 :分別下滑 20% 和 10%  。游戏辅助器此外,如果你在飛行途中跳出 Orni,不再會遲緩滑行 ,而是會直接墜落 。這項調整旨在防止斷線或誤操作造成的損失。

Sietch Land Claiming Now Fully Open
Sietch restrictions have also been lifted. Previously, you could only claim land at your “home” sietch. Now, youre free to plant your flag wherever you like in your world—no permissions required.

建立聚居地規則全麵放開

聚居地(Sietch)領地限製已取消。此前,玩家隻能在“家”聚居地附近建基地。而現在 ,你可以在世界的任何地方插旗製圖,無需額外權限 。


Community Tools Improved with Reporting Feature
On the quality-of-life front, the patch introduces player reporting, letting you flag text chat messages or report others via the Inspect menu. It’s a small but meaningful step toward cleaner community interactions.

新增舉報係統,社區工具進化

在便利性方麵 ,這次補丁加入了玩家舉報功能。你可以通過文本會談天或“查校驗玩家”菜單來舉報不當行為 。這是改善社區環境的重要一步 。

Critical Bug Fixes Enhance Overall Stability

Several bug fixes round out the patch: loading screen hangs, melee obstruction from corpses, and issues with black screens and mislabelled schematics have all been addressed. Theres also a fix for players losing learned emotes after respecing their skill tree—a particularly annoying quirk now resolved.

關鍵尷尬修複 ,遊戲穩定性晉升

多個頑固 Bug 也一並被修複:加載畫麵卡借宿、屍體擋借宿近戰攻擊  、黑屏尷尬、圖紙命名錯誤等尷尬已全部修正 。還有一個尤為惱人的尷尬也得到了籌備——重置技能樹後會丟失已學表情動作的 Bug ,現在也修複了。

Dune: Awakening Continues Its Meteoric Rise

Since launch, Dune: Awakening has built up serious momentum. It’s pulled in over a million players and is Funcom’s fastest-selling title ever. With a steady "Very Positive" review score on Steam and a growing player base, the game shows no signs of slowing down.
Whether you’re just setting foot on Arrakis or already battling over spice in the deep dunes, this patch marks a significant evolution in how the desert plays. PvE adventurers now have room to breathe. PvP diehards still have their proving grounds. And Funcom? Theyre not just listening—theyre building.

《沙丘 :覺醒》綿延勢不可擋

自上線以來,《Dune: Awakening》積累了強勁的勢頭。玩家數量突破百萬 ,成為 Funcom 史上銷售速度最快的遊戲 。Steam 上也保持著“特別好評”的評分 ,社區正在不斷壯大,增長勢頭沒有絲毫減弱  。

無論你是剛剛踏上厄拉科斯,還是早已在沙丘中爭奪香料 ,這次補丁都將徹底改變你對沙漠的認知 。**PvE 玩家終於有了喘息空間,PvP 愛好者依舊能一決高下 。**Funcom 不隻是細聽取意見——他們正在不斷兌現承諾 。

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